Upon graduation, the three had received strong feedback for their game, and founded their own company, Toxic Games, to continue its development. represents the final student project of Daniel Da Rocha, Jonathan Savery and Dave Hall, at Newport University. The game closes as the US President thanks the player for their efforts, and vows to locate 919. Climbing inside, the pod launches and the player finds themselves in space, revealing Nowak was telling the truth having narrowly destroyed the ship between the Earth and its moon, huge rectangular fragments of the ship can be seen drifting off. With the environments collapsing in the final sectors, the player soon reaches a shuttle as the area self-destructs Nowak demands the player enter as it is an escape pod, whilst 919 is adamant it will plunge the player into a furnace as they are no longer necessary. Warning the player that they are being drawn on with false promises, Nowak soon intercepts one of the signals and warns that it is an unauthorized broadcast that the player should ignore Nowak soon claims the man is a lost astronaut codenamed 919, who was thought to be dead when his shuttle lost contact, whilst 919 insists that Nowak is lying to push the player into completing tests for data. Proceeding through the puzzles, between Nowak's contact the player is soon reached by a desperate man warning that the story about Earth and space are all lies, and that the player is actually underground and a lab rat acting in tests. With the player unable to send messages back and the Space Station orbiting behind earth, Nowak encourages the player to push onwards, before routinely losing contact. The player is informed they must use their suit to decipher their way through the barren ship in a few hours, which will cause the ship to self-dismantle and collapse before it can destroy the planet. Nowak says that she is an astronaut aboard the International Space Station, and warns that the protagonist may have amnesia as a side effect of the space travel that they have undergone they are currently aboard a cube-shaped alien vessel on a collision course with Earth. Waking inside a sterile, cube patterned environment, the player finds themselves wearing a special suit with unique gloves, and is contacted over radio by a woman named Commander Nowak. Another section features light-oriented puzzles, with the player using cubes and other features to orient the light beam in the correct fashion. In one stage, the bulk of the chambers are dark except for specific coloured blocks, requiring the player to remember the location of other blocks as they manipulate them. Īs the player progresses deeper into the unknown complex, new puzzle aspects are introduced. In the early stages, the player's goal is to use a combination of these blocks to get themselves to an exit point, allowing them to move to the next chamber. The function of the blocks are distinguished by colour: red blocks can be extended or retracted yellow blocks, always in groups of three, can be used to make stair-like structures blue blocks can be retracted to act like a springboard to whatever touches them purple blocks provide means to rotate sections of walls of a room and green blocks provide a sphere or cube, which the player will need to manipulate. The player's character, after waking up from some incident, finds himself with a pair of gloves that can interact with specific blocks that are in the walls, floors, and ceilings of the various rooms as he progresses. 2 was announced in August 2017, and was released on Windows, macOS, PlayStation 4 and Xbox One on 13 March 2018. The game employs a sterile monochromatic environment that highlights the coloured blocks that the player can interact with, and has been compared to the Portal series.Ī sequel Q.U.B.E. The player character is equipped with special gloves that can perform a number of functions on specific blocks to reach the exit. In the game, the player guides their avatar through a series of levels to make their way to an exit. An OS X port was later released on 17 December 2012 through Steam and on 18 December 2012 through Desura. The game, an expansion of a student project by the founding members of Toxic Games, was released for Microsoft Windows through a number of digital distribution platforms, first through Desura on 17 December 2011 and then through Steam on 6 January 2012. (derived from the word Quick Understanding of Block Extrusion) is a physics-based puzzle video game developed and published by Toxic Games, with help from Indie Fund, a group of independent game developers.
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